infopost (soulgemmed)
May. 4th, 2017 03:53 pmOOC Information
Player: Box
Contact Information:
likeabox, box#4866
Contact Information:
Heather Mason
Canonpoint: Before Going to Silent Hill
Age: 17
Wish: I wish you'd go away!
Result: Heather cannot interact with Kyuubey (or any other NPCs that she doesn't know about yet).
Weapon: Buckler!
Outfit: Soulgem's on the palm of her right hand.
Age: 17
Wish: I wish you'd go away!
Result: Heather cannot interact with Kyuubey (or any other NPCs that she doesn't know about yet).
Weapon: Buckler!
Outfit: Soulgem's on the palm of her right hand.
Powers
» Magic GPS - What's the point of going away if you don't know where you're going away to? Heather now has a Magical GPS, that tells her the directions from her current location to locations of interest, for example, shops, beaches, and player-made locations. It has absolutely no functioning inside of a labyrinth, and as such she will get a spinny question mark effect instead. The GPS works by showing a glowing dotted line along the ground, and she can dismiss it by expending magical energy. Otherwise, the GPS works all the time without her input. Also, like any other GPS, sometimes it sends you to the wrong place (especially if she misses a turn.)
» Teleportation - By wishing for someone to go away, she can make other characters go away. Namely, by teleporting them somewhere else. When she touches another character, she can send them up to thirty feet away from their current destination. The other character doesn't have to agree to be teleported (ICly). She can't teleport herself, either, only other characters/people. This teleport effect can work vertically as well as horizontally, so she can send someone to, say, a rooftop instead of off to the side. She can only do this once every boss phase, and while it works on familiars, it has no effect on the Witches or Nightmares themselves. She cannot teleport inanimate objects, so for example, she can't send someone's weapons away from them or stop a projectile from hitting her.
» Teleportation - By wishing for someone to go away, she can make other characters go away. Namely, by teleporting them somewhere else. When she touches another character, she can send them up to thirty feet away from their current destination. The other character doesn't have to agree to be teleported (ICly). She can't teleport herself, either, only other characters/people. This teleport effect can work vertically as well as horizontally, so she can send someone to, say, a rooftop instead of off to the side. She can only do this once every boss phase, and while it works on familiars, it has no effect on the Witches or Nightmares themselves. She cannot teleport inanimate objects, so for example, she can't send someone's weapons away from them or stop a projectile from hitting her.
Permissions
If your character's the type to play spooky games, please call Silent Hill "Quiet Mountain" from now on! Violence is a-okay by me, just ask first! I've got an opt-out post here for subject matter concerns!